Welcome to my Portfolio!
Julia Wlochowski
Game Developer, Wearer of Many Hats |
Hey there! I'm Julia Wlochowski. I am a wearer of many hats, in more ways than one. As a game developer, I write code, create art, design mechanics, and manage creative teams. And, as a hat aficionado, I have a collection of hats large enough to wear a different hat every day of the year.
I'm currently pursuing a career as a game programmer. |
Projects
Click on the photos below to learn more about each project.
Feature Creepy
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Columbus Day Jam 2016
You're building a retro-style adventure game-- no, wait! Now it's a survival game! And it's a bullet-hell! And a dance rhythm game-- and more! See how long you can last as new features keep popping up. Can you keep your character alive long enough for the developers to realize they've over-scoped? Role: Programmer, Game Designer |
FPPS: First Person Photo Shooter
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Global Game Jam 2016
FPPS is a non-violent first person shooter where your goal is to take as many photos of your friends as you can, while trying not to get photographed yourself! This 2-5 player splitscreen multiplayer mashup of Pokemon-Snap-meets-Call-of-Duty was created in under 48 hours by Billy Manning and me. Role: Game Designer, 3D Artist |
Swoop
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October - December 2015
A local multiplayer game about racing rival falcons through the vast and treacherous Arabian desert! Swoop to gain speed, and collect powerups to give yourself a boost or to hinder your opponents. With just two buttons for control, it's a breeze to learn how to play. And, with fast-paced multiplayer matches, you and your friends will keep coming back for more. Be the last one flying on screen to win! Role: 2D Artist and Technical Artist |
Ninja Dice: Kage Masters
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January - November 2015
Ninja Dice: Kage Masters is the expansion to Ninja Dice that adds unique playable characters to the competitive dice game where the position of the dice matters. Every character has a unique ability that you can use to defeat the samurai on your turn, or to thwart your opponents' stealthy capers when it's not your turn! Role: Kickstarter manager, Game Designer, Technical Writer, Graphic Designer |
STAR Submarine |
March - April 2014
Navigate the depths of the mysterious ocean in this puzzle game designed to engage kids in STEM education. Players try to solve the maze by programming commands into their submarine, then watching the brave little submersible execute their instructions. Try not to crash! Role: Producer, Artist, Curriculum Designer |